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Bowling

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Revision as of 21:01, 10 September 2025 by MisterChuChu (talk | contribs) (Colorsathlon 2's twist was guessed based on the results table, though it might not be how it actually turned out)
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Bowling is an individual event that commonly appears in Keynotathlons.

This event is the Keynotathlon equivalent of the real-world sport and Algothon event called Bowling.

Rules

This event follows the traditional bowling rules, though the number of frames and pins in play will vary.

In each frame, contestants will roll two balls to try and knock down as many pins as possible. Knocking down all pins in the first roll of a frame awards a strike, while doing it the second roll awards a spare. At the end of every frame, the pins are reset. As such, a strike or a spare marks the end of their rolls for the frame, since pins aren't reset after rolls.

In all frames except the last one, strikes and spares will also award bonus points; strikes additionally add the value of the two subsequent rolls to a contestant's total score, while spares only do so for the very next roll. These will not be awarded in the last frame, but bonuses from prior frames are still valid.

In the final frame, getting a strike or spare in any roll will now immediately reset a contestant's pins in the next roll without ending their run for the frame. Getting a strike or spare at any point in the final frame will also grant the contestant an extra third roll, allowing them to earn a higher score.

The contestant with the highest total score wins the event. The maximum possible score is frames * pins * 3; a 10-pin game with 10 frames maxes out at 300 points. The multiplication by 3 is caused by the bonus points awarded for strikes, as well as the scoring change of the last frame.

Twists

Current frame scoring

Some instances of this event may use a different format where spares and strikes award different amounts of points. Strikes award 30 points, regardless of other rolls, while strikes award 10 plus the number of pins knocked down in the next frame.

Unlike in the official definition of the scoring system, the last frame will still give a bonus roll for strikes or spares.

Contestants as pins

Sometimes, each opposing contestant will be represented as pins as well. There are two variations of this twist.

Two arms

In this variation, they're represented as two separate pins, both of which represent their arms. Knocking down one arm won't award any points, but knocking down both arms will award the thrower two points immediately. Contestant pins will also be reset after every roll, unless both arms were knocked down.

The number of times a contestant was fully knocked down by others may also be used as a tiebreaker.

Score penalty

For this variation, they're represented as one pin. The amount of times a contestant was fully knocked down by other contestants will be subtracted from their total score.

Like the other variation, knockouts may serve as a tiebreaker.

Appearances

Keynotathlon Event number Event name Frames Pins Twist
Bedtefhexacontathlon 41 Bowling 2 10 Contestants as pins (score penalty)
Colorsathlon (Kyoton-9) 12 Bowling 1 35 1 roll per frame
Colorsathlon 2 15 Bowling 1 16 3 rolls per frame; 6 pins worth double
Keynotenneacontathlon 73 10-Pin Bowling 2 10 Current frame scoring
Keynoticosathlon 2 14 Bowling 1 15 Three rolls per frame; 5 pins worth double
18 Bowling 2
Keynotopentacontathlon 29 36-Pin Bowling 1 36 Contestants as pins (two arms)
47 36-Pin Bowling II
Keynototriacontathlon (Mariobrosaa Productions) 17 Bowling 3 10
Powerpointicosathlon (C.Ezra.M) 8 25-Pin Bowling 1 25 Nine pins worth double

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